Kody Kapow

HitPoint Studios
February 2017 – Current
Crayola Color Blaster – Episodes 1 & 2

HitPoint Studios
August 2016 – February 2017
Star Stable

Pileated Pictures
April 2015 – July 2015
Infiction – Store For Adventure Games

HitPoint Studios
July 2014 – April 2015
Dragons Adventure: World Explorer
a collaboration between HitPoint, DreamWorks, and Microsoft.
HitPoint Studios
February 2014 – July 2014
Run Jump Smash
A contracted project by Disney for Hitpoint Studios.
HitPoint Studios
October 2013 – February 2014
Paws of Madness
Capstone at RIT working with a team of seven people.
Rochester Institute of Technology
September 2012 – May 2013
Epic Soul Dash
First team project created at RIT and first C++ project in DirectX.
Rochester Institute of Technology
March 2012 – July 2012
Voronoi Terrain
Implementing Bresenham’s line algorithm, but instead of using pixels, it uses voxels.
Rochester Institute of Technology
2012
Terrain Generator
A simple C++/OpenGL voxel-based renderer for a point-cloud terrain generator.
Rochester Institute of Technology
2012
L-Systems and C# Rendering Code
A very simple C#/OpenGL renderer for L-Systems.
University of Massachusetts Lowell
2011